![]() ![]() Sometimes you'll be surprised to check that one of your Rogue units has a +240 attack which means it has dodged 12 physical attacks that's a lot of value. With their evasive capabilities against physical attacks, they can manage to tank for quite a while before the enemy could get to your other units. Rogues are powerful against physical attack-based builds every physical attack evades they do, they gain damage. However, this build still crushes most teams and is super reliable. As for magical damage teams, it will be quite a challenge for this build, depending on how the game goes. This build has high physical damage output and can deal with those pesky backlines you can't get to with your typical builds- these assassins will take care of it.Įach composition has its strengths for this particular build, it is super strong against most physical damage-based teams. Initial Assassin / Rogue build - 4 Rogues + 3 Assassinsĭo you want to go to the backline and kill those squishy units fast? Then the Assassin / Rogue build is your best bet. Remember that it has risks RNG will always be one of your enemies. If you want to make your enemies look small and stampede through them, Brawny / Dragons is a must. At this point, again, you can get as creative as you can, adding Hunter Alliance, Mage Alliance, or just adding the "good stuff" (Doom, Spectre, Lone Druid, Mirana, Viper, Axe, etc.) Once you get the core units in (Juggernaut, Beastmaster, Bristleback, Snapfire, and any Dragon unit), adding a Spirit Breaker is a great choice to help with disables. It's like you have extra units, but you don't- you have big beefy, ripped, shredded units it makes it look like your enemies have a new Alliance called Scrawny.Īway from that, the Brawny / Dragon build is another versatile composition. To put things in numbers, each of your Brawny units may have- let's say, for example, you get 100 kills on all your Brawny units combined, equal to +1000, +2000, or +3000 HP ( depending on the level of the Brawny unit). Your Brawny units will virtually be unstoppable and overwhelm their enemies with their Herculean bodies. Once you've done that successfully you'll snowball the game most of the time. Fundamentally, you want to get your Brawny units early in the game and have them accumulate as many kills as possible. Making a complete Brawny team is a high-risk, high-reward thing. So this composition might be a no-brainer to build but has its risk. Big beefy boys (and an old lady on a dragon). ![]() It's a fun-to-play build and one of the versatile compositions as well. Each Brawny unit gains +10 maximum health for each kill your Brawny team has and gets multiplied by the star level of your Brawny units. If you thought Knights were beefy because of their physical and magical resistance, here come the Brawny boys (and girl) with their massive HPs. Initial Brawny / Dragon build - 4 Brawny + 2 Dragons + 2 Savage Keep in mind that positioning is crucial for this build. So if you want to have fun and make your opponents cry with the immortal units you have, then Troll / Knights build is a way to go. At this point, this is where you can get as creative as you want to be, maybe add a Spectre for more burst potential, a Tidehunter or Kunkka for AOE stuns, or a Doom to disable a unit from casting spells. This build is also versatile after balancing the defense and offense of your Troll / Knights, you can add any suitable units that may help you further crush your opponents.
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