![]() Thus power could be increased beyond the point of peak efficiency. If you cared to, you could design an "afterburning" rocket engine, dumping extra fuel or oxidizer (or any other working fluid, for that matter) into the nozzle this would give you a big thrust boost, cooler (and possibly dirtier) exhaust, and a large loss in efficiency. The Apollo Lunar Module Descent Engine is upwards of 97% efficient at 30% throttle. I found a poorly labeled and confusing graph that suggests that the CECE upper stage engine suffers about 5% when throttled far down. It mentions an outlier, the engine in the Lance missile, which has an extraordinary 357:1 throttle range with 15% loss at the low end. Generally, the rated full power level is where the engine is going to be most efficient.Īccording to Sutton's "Rocket Propulsion Elements", typical deep-throttling engines suffer between 1.5% and 9% reduction in specific impulse (fuel efficiency) at low power levels. They either upgraded the backbone a lot, or some fiberoptic line is going directly to Blizzard from where I live.It's surprisingly difficult to find a good answer to this question. I’m pretty sure the coax is not upgraded either, in this old apartment building, but the connection is amazingly good now. The totally unlimited one costs more, but as I said it is not needed for me (if you had an entire family, hitting the net hard, then you might.)Īs with my connection, cox did a LOT of upgrading. I’ve never come NEAR the limit, playing Wow/downloading large Xbox games, doing lots of media downloading, etc. They DO have a data limit now, while they did not used to. If that does not work, please try the following: Corrupted temporary game data can cause this issue. This is so that you can get Cox to come back out and “fix” it, if the connection is not good, with no additional charge. Once 15 minutes have passed, try logging back into the stuck character. I’ve got whatever “insurance” is included as part of it, which is a good thing as part of your plan. ![]() Yeah, my connection is “Wired” of course (you always want to use that for gaming.) While I was 60 to 80 MS, with Cox Internet in Nebraska, now I’m 16 to 20 MS (to Blizzard.) But I think that is more the bandwith limit rather than “Ping”? (as the previous poster said.) I have the “premiere”, or whatever the premiere is now. and your upload speed is going to be garbage as well as far as latency, make sure the cable lines coming to the house are at least somewhat new and not damaged. However, cox got pretty amazing recently (at least for me.) if you download a lot of large files it will take a decent amount of time though. You can’t (well, unless it is a tech/connection problem they can fix.) I haven’t moved into the apartment yet so I won’t know what my ping is until I purchase the internet service from Cox and move in this weekend. The only thing you can really control is your own usage and make sure your software is up to date to fix bugs. These types of network events are usually transient, and simply resolve themselves. ![]() The internet is dynamic, and you could possibly end up with a bad path from your computer to the WoW datacenter. Latency can also be affected by other factors than just your internet usage. So yes, the internet connection will be fine for WoW IF you make sure you aren’t using a bunch of other network services while you are playing. This will cause lag to occur as the game does not have real time data to redraw the game world with. If you out of bandwidth your latency will suffer because packets are being dropped and have to be resent. Latency is the time it takes for a packet to travel round trip from your computer to the WoW game server in Chicago or wherever your region’s servers are and back. Latency is the other very important measure of network health. Now, what’s important for games is that you have enough bandwidth overall so that World of Warcraft and your other internet services don’t saturate your connection and cause network congestion which will increase your latency. That gives you 900k+ bits to do other things with like run discord and watch cat videos. WoW typically measures bandwidth in Kbps which is 1000s of bits per second. So if you have 10/Mbps you can have up to 10 million bits per second travelling from Cox to your router. bandwidth is the maximum amount of data you can ingress from your ISP. ![]()
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